Guilds of Gods Wiki
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'''Magic''' is one of the three [[combat styles|combat style]] in [[Guilds of Gods]]. It consists of three skills: [[Magic Focus]], [[Magic Power]], and [[Magic Defense]].
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'''Magic''' is one of the three [[combat style|combat styles]] in [[Guilds of Gods]]. It consists of three skills: [[Magic Focus]], [[Magic Power]], and [[Magic Defense]].
   
   
 
== Training Magic ==
 
== Training Magic ==
In order to train magic, a player must first make [[spells|spell]]. Each spell is made through the other [[non-combat skills|non-combat skill]]. Spells can also be bought from the [[Magic Store]], south of the main town. Once a player has acquired spells, they may cast them on enemies to gain experience in the magic skill category of their choice. Like melee and ranged, these skills may be selected from the [[cross-swords menu]].
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In order to train magic, a player must first make [[spell|spells]]. Each spell is made through the other [[non-combat skill|non-combat skills]]. Spells can also be bought from the [[Magic Store]], south of the main town. Once a player has acquired spells, they may cast them on enemies to gain experience in the magic skill category of their choice. Like melee and ranged, these skills may be selected from the [[cross-swords menu]].
   
 
== Magic Equipment ==
 
== Magic Equipment ==

Revision as of 17:50, 5 January 2019

Magic is one of the three combat styles in Guilds of Gods. It consists of three skills: Magic Focus, Magic Power, and Magic Defense.


Training Magic

In order to train magic, a player must first make spells. Each spell is made through the other non-combat skills. Spells can also be bought from the Magic Store, south of the main town. Once a player has acquired spells, they may cast them on enemies to gain experience in the magic skill category of their choice. Like melee and ranged, these skills may be selected from the cross-swords menu.

Magic Equipment

See Magic Equipment.